Lesson 11 - Multimedia and Video Games
You have now reached the point in the course where you will gain experience creating music for real life projects.
OBJECTIVE: In this unit you will learn why it’s important to work in styles other than your own and find out how to get started.
Discover an effective technique for analyzing a piece of music - “looking under the hood”.
Begin to understand a lot more about the nuts and bolts of a rapidly growing and important area for composers - multimedia.
How to produce a given style of music which starts with being able to analyze it effectively and then reproducing the style or reinterpret it.
The art of imitation vs. originality.
Look at one of the most rapidly growing areas of work - games and the multimedia industry.
Building Blocks In Music
There are 6 basic building blocks in music:
Is the speed of the music, pulse, or the beat.
The tempo underpins all music in some form.
In media music, tempo is normally expressed in bpm=beats per minute. Classical music refers to terms like andante and presto.
Some more traditional film composers work in frames per-click.
We will be working beats per minute referred to as bpm.